OU Hello everyone. In this chapter we're going to talk about rates. We're going to learn about the frame setting, how we can use links which frames that what is low frames tag, how to create a border for pain of create spacing, how to use normal size attribute scrolling and then the protein. Okay. letter sounds example don't don't don't understand. Now suppose that I have some different funds.
And like Heather and CUDA put out are common across all the pages. So I need to create Heather as a separate file and footer as a separate file. Why is that? So if I need to change something in the river, I need to multiply only in one piece which is amazing. external files containing my contents. Otherwise if I have numbered pages and my header is copied in everywhere, so this means you need to change hundred times in order to change your hidden food, for example, but now if I have them as external files I can easily modify in one piece.
The problem is that if I have links, I need those links to open in a specific way. So this is what we're going to do that we have this is pile one, this is a separate pile. This is pile, this is totally separate pile and we have a link here. It gives a this is why one when you click this, it goes to all three. If I take a look, I have pile one, this is normal live stream And then to simply pile in just because then same applies for all this simply by looking at this so that they know that it opens. Now how to create such Okay, now we have a named frame set.
This means I want to create frames. Now columns equals 50% 50% This means I need to create two planes Side by side and each of the coordinates the size and both of them go up by 50% of the screen. Now you have frame border equals zero, this means there is no border. See, you don't feel that there is a thing on the rays are separate files, they don't feel anything. So if we save this let us change the border to See, this is how it's going to look like as if there is a border between most claims and the need to have some spacing between the claims you use in spacing. This will just have some margins in between the rooms.
Okay. So this is the first thing as we mentioned before is that we have two columns. So, in the first column are going to put the free each source is fine one, okay, so this is point one it's in the same folder having the same zip file. Okay, now you mentioned any folder this so I mentioned a name equals left there whenever you see no resize This means I cannot resize. Like who never I'll come to the boundary. I cannot resize.
If you don't put these attributes, and it's by default, you are able to resize the scrolling equals Yes, this means if I have lost contents, it's going to announce a scroll bar to appear. Same thing applies here. While I have given a name to the second screen, its name is right. This is very important to name your claims. Now no claims is just attempt so that if you broke up does not support claims, then this ticket is going to appeal and theorems users a few bottoms up does not support these paying claims. But of course, this is no longer needed.
Now because you Now old browsers available, are able to display things. You don't find some such very old versions of browsers. Now they are vanishing. You're not. You're not going to see those. Those old prompts browsers, so it's no longer needed No.
But in a way, it's available and we learn that if you use no claims, then this case is going to be displayed, if you will roll up does not support displaying frames. Okay, now we have a challenge here that I need when I click on Open point three, it must open in zap three. So remember that this page has a name is it and each name is right. So now it's pretty cool to find one Now see this is a trick that does exist. Now whenever you're creating a link, you simply make Birgit equals URL. This means that the target where this team is going to open is in the frame name, right?
And since we named one of the things here, we'll name Detroit. This means that will never click here. Then the name that I want to navigate to is going to open in zap frame name. And this is what does that whenever you open or click a link, it opens in a specific portion of the page, not the whole page. So this is very important for you in order to create different piles and You can make links in order to open to a specific frame. So simply, you can use such an idea could create a header photo, and you can have a body and whenever you delete a name you open in support.
So in this case I have my header and footer in separate files, but what I did here so now if I open my file just looking for anything open three Modifying gets updated. So in this case, just modified in one place. So using frames is really useful. If you have some portions of the page that are static and they don't change. This is very important to create and divide the page into three. Now we have another example frames, which is called floating frames while in normal frames, okay, it's like you're dividing your pitch, but in closing frames, it's like an including some, some files inside my page that is going to appear in line.
That's why is a new team. It's looking at slick looking Nope, take a look at the code. Now this is my body including dot html file. Okay, as you can see this is a biggest mentioned here. And now we have a special tag named all up. So in this case, it has a width, because 500 of course, if you don't find the percentage, then this means it's 500 pixels, and its height is 150.
And its source is coming from the find named books and this is the biggest appearance of those uploading clips. If you take a look at the oil books, this is simply the case that is included here. Okay, so in this case, you just use oil cream, in order to use an external file to be as if it's sport Have your page and it is its own scrolling bar that you can scroll arrows out affecting whatever is before the floating frame or authors of protein. Okay, so in this chapter, we have learned about the claims you created using claims and created using ghost oil claim in order to create the floating thing. Have you guys enjoyed this chapter? See you next chapter.
Thank you