In this lesson video, we are going to continue drawing our skull object, we need to add detailed shading on several areas of our skull object. And for this purpose, we are not going to use the previous basic shading techniques. Instead, we'll be using selection and soft brush technique. Okay, now before we continue, I need to show you a very important setting that will save you a ton of times later down the road. Just click on this brush setting button and make sure this option temporarily saved tweaks to presets is on if this is off, when you move back and forth between brush presets, the brush size will always be reset to its Brush Preset default size. For example, if I change the brush size of this airbrush preset like this, okay Now big other Brush Preset for example this basic brush and then go back to our airbrush preset again, notice the brush size is reset to this size again, this is because the size was saved to this airbrush preset by Krita when this preset was created, this is very annoying when you are in a fast paced drawing session because you need to keep changing the brush size again and again.
So just open the brush setting window again and make sure that the setting is on this way. For example when we change the brush size of the airbrush preset, and then pick another brush and then go back to our airbrush preset again. The previous brush size will still be there. Essentially Krita will remember the brush size for each of the brush presets. As long as you don't close Krita application Okay, let's start shading from this area. zoom in a bit, we need to pick a darker color from the existing color.
You can pick darker color freely in the color picker or the color history. But if you just open the file and you need to pick the base color, just turn off the shading layer, hold CTRL and click on this area to pick the base color. Okay, now press key twice to shift the color to a much darker version from the original base color. Turn back the shading layer on now we will use the airbrush preset, but we need to reduce its opacity all the way to 50% by pressing I several times this is so we have more subtle brush strokes. Next, press z to our Just the outline selection tool, then hold CTRL and start creating selection like this until this point and just close the selection. Now press B to go to brush to make sure we are indeed using the airbrush preset.
Then do several brush strokes like this. Try to make the right part darker. Okay, Press Q to clear the selection. And as we can see, we have created more complex shading with the help of selection. This right part is sharp and the left part is learned. Now this method is not perfect.
Notice if we hide the sketch layer. We have these jagged or harsh shading lines like this. If you like the style, then it is totally fine. Fine, but if you are aiming for a mode of painterly style, you should smash out these lines using our blenders mirror brush. Just drag several strokes along the lines to smooth them out. Next, if we turn the sketch layer back on, we can see we actually have this spatial a bone that holds the jaw bone.
I don't know the exact name for this, I believe it is part of the temporal bone. But anyway, we can reduce the shadow in this bone area by pressing z again, select the bone area and now use the airbrush preset again, but this time turn on the eraser mode. You can do that by pressing this button up here are simply by pressing the shortcut And then use the blue brush to blur out the area of this bone. So as you can see, by combining selection and different brush presets and brush eraser mode, you can create complex shading to convey any object shapes you can imagine. Let's continue with the eyebrows in the eye areas. I'll speed up the video now as mostly the techniques we'll be using are the same techniques over and over again, I am using the outline selection tool again.
Using the airbrush preset again and just do several strokes. Try to make the upper color darker. Use the smear brush again to smooth out the shading lines. Then use the blur brush to blur out the bottom areas. For the eyes, the same process is applied use selection, then use the airbrush preset, smear or blur brush and so on. Okay guys, this is what we have so far.
In the next lesson we will add highlights and more detailed elements such as texture cracks and dents.