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Beginning Game Development using Cocos2d-x v3 C++
Introduction
Course Introduction
Preview
Setting Up
Setting Up For iOS
Preview
Setting Up For Android On Mac
Setting Up For Android On Windows
Multi Resolution Support
Adding A Sprite
Adding A Sprite
Preview
Positioning
Positioning Using MoveBy
Positioning Using MoveTo
Positioning Using JumpBy
Positioning Using JumpTo
Preview
Positioning Using BezierBy
Positioning Using BezierTo
Positioning Using Place
Scaling
Scaling Using ScaleBy
Scaling Using ScaleTo
Preview
Rotation
Rotating Using RotateBy
Rotating Using RotateTo
Tinting
Tinting Using TintBy
Tinting Using TintTo
Fading
Fading Using FadeTo
Preview
Fading Using FadeIn
Fading Using FadeOut
Sequencing
Repeat
RepeatForever
Sequence
Skewing
Skewing Using SkewBy
Skewing Using SkewTo
Audio
Playing Sound Effect
Playing Sound Effect Repeatedly
Setting Sound Effect Volume
Stopping Sound Effect
Playing Music
Stopping Music
Pausing and Resuming Music
Setting Music Volume
Touch Input
Setting Up Single Touch Events
Touch Began Using onTouchBegan
Touch Moved Using onTouchMoved
Touch Ended Using onTouchEnded
Setting Up Multi Touch Events
Touches Began Using onTouchesBegan
Touches Moved Using onTouchesMoved
Touches Ended Using onTouchesEnded
Menus
Setting Up A Menu
Adding A Menu Font Item
Adding A Menu Image Item
Menu Alignment
Scenes
Creating A New Scene
Preview
Pushing A Scene
Popping A Scene
Replace A Scene
Scene Transitions
Animations
Sprite Animations
Accelerometer
Cocos Console
Creating A New Project
Compiling A Project
Running A Project
Deploying A Project
Adding A Sprite
Beginning Game Development using Cocos2d-x v3 C++
Adding A Sprite
By:
Admin
4 minutes
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