Hey guys, in this video lesson, I wouldn't be talking about my process for sketching the hands and feet. Now it's without a doubt that the hands and feet are challenging to draw. But when you go and break them down into basic shapes and forms, in order to simplify the complex structures, they can actually become a lot easier, and quite frankly a lot of fun to draw as well. So I'll be showing you each from a few basic positions. And then I'm going to draw some examples showing both in more dynamic angles. So with that being said, Why don't we dive right into it?
Okay, let's get started here. Example number one is going to show the hand from the front view, palm facing forward. So first, we're going to sketch a square and then divided into four sections. Next, sketch a triangle protruding from the lower left quadrant and occurred blind in the same quadrant near the center of the pub. On this we're going to sketch another inversely curved line in the Jason quadrant. And then we're going to draw a rectangle for the rest of the one with the form.
Then draw an isosceles triangle above the top two quadrants, and then create that same angle in the middle of the button. Next draw for circles up top to show the placement for the base of the fingers. Also sketch another circle on that lower left triangle to show the placement of the thumb as well. Okay, next we're going to sketch some lines of action for the fingers and the thumb. And then we're going to draw the finger tips and a circle on each finger and the thumb to show the joints. Then connect the lines to form the fingers themselves.
And remember the pointer and rate fingers will be approximately the same length, with the middle finger being the longest and the pinky being the shortest All right now an example number two, we're going to sketch the hand from the opposite side. So like we did with example one, start with that box for the palm, and then sketch that triangle on the side of the lower right corner and the isosceles triangle up top. Draw the wrist and the forearm, and then draw small circles for the knuckles. Next, draw lines for the fingers and for the fingertips along with circles for the lower finger joints. And then after that, connect the lines to form the fingers. Lastly, we're going to draw the tendons which are going to connect from the knuckles and point downward toward the center of the wrist.
Okay, now we're going to sketch the hand from the side view. So first thing is to begin with With a rectangle, and then below it, we're going to sketch a triangle for the placement of the thumb. Next, we're going to draw a circle at the end of the rectangle and on the triangle to represent the base of the finger and the thumb. Next, we're going to draw the wrist followed by lines of action for both the thumb and the pointer finger. Following that, we're going to sketch a circle for the joint and then the fingertip and tip of the thumb. Next, we're going to then connect the fingers, much like we did in the first two examples.
And following, we're going to just do a little bit of refinement around the area of the thumb and the top of the hand. I'm gonna isolate the finger and break it down into simple shapes. So you can think of the finger as a whole as a cylinder. And then when the finger is bending in any position, except backwards because that would hurt You want to start with that line first, and then create the fingertip and that lower joints. And then simply connect the lines as we did with those first two examples. All right, now the last thing we're going to do here is explore the hand in a variety of different positions.
So when you're sketching the hand and I in a dynamic pose, imagine that box from examples one and two, which is the palm, but picture it in 3d form. So it's going to be a three dimensional box. Then draw those four circles for the finger placement, and then the triangle on the side where the thumb will be placed. In some examples here, the palm is going to be folding. So there's going to be a crease down the center. And when this happens, all of the fingers and even the thumb joint are going to shift and move as well.
So if you can perfect the steps from examples one and two, where we explore the hand from the front and back You, you, you should have no problem translating all of the forms into three dimensional terms. Now that we completed the hand portion of this lesson, we're going to move on to the foot. First we're going to draw the foot from the front view. So start by sketching the lower leg and then a circle for the ankle bone. The inner ankle bone is always going to be placed higher than the outer ankle bone. Next, sketch the upper part of the foot and two circles for the foremost balls in the foot.
The outer circle will always be smaller than the inner circle. After that, we're going to sketch the toes, the big toe is always placed on the inner part of the foot, and then the rest of the toes descend in length as we move to the outer foot. Lastly, we're going to draw the tendons by connecting them from the toes upward toward the ankle bone. Alright, now we're going to sketch the foot from the side view. So again, like in example number one, start with Drawing the lower leg and that circle for the ankle bone. Then you're going to sketch a circle for the back ball of the foot and sketch a downward facing rectangle for the tough part of the foot.
Next, draw that smaller circle for the front ball of the foot and then sketch the big toe. Since we're viewing the foot from the underside, the other toes will be hidden behind the big toe and won't be visible. Now we're going to sketch the foot from the back view. So begin by again drawing the lower leg and a ball to the ankle. Remember, as we discussed in example, number one, the inner ankle bone is always going to be higher than the outer ankle bone. Lastly, you're going to draw the ball of the heel and it's gets the visible part of the front of the foot.
Since the foot is being viewed from the back, we don't have to worry about sketching any of the toes. Now that we've discussed the general basics of the foot, we're going to explore some dynamic poses when drawing the foot in various positions. Thanks of the ankle bone as a hinge that rotates forward and backwards. When the toes are pointing all the way forward, the top of the foot will be approximately in line with the leg. When only the front balls of the foot are making contact with the ground, there will be a bend as the heel lifts off the ground. I've gone ahead and sped up this footage a little bit to save some time.
But if you can master the concepts that we discussed in the first three examples, you'll be able to easily sketch the foot from any position possible. fantastic work, congratulations for completing lesson four of this course. By now you should be able to draw the hands and feet with more ease and not get so overwhelmed with how complex they both are. Let's do a quick little recap before we move forward to the next lesson. So when you're drawing the hands and feet, always, always, always remember to break the structures down into simple shapes. This is going to make your life a whole lot easier.
And it's going to make drawing hands and feet a lot more enjoyable. And then you also want to practice exploring both of them from different angles and positions. And once you have the basic process down on how to break everything into simple shapes, you will be able to draw them in a variety of different positions. Thank you guys so, so much for watching. I hope you learned a thing or two from this one. And I will see you in the next video lesson.
Take care