Character Control Overview

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In this video, we'll take a quick look at our intended control scheme for this project. In addition to moving left and right and jumping, our character will be able to back dash, double jump, and use magical skills they'll be acquiring throughout the project.

Transcript

Welcome everyone. In this video, I wanted to take some time out to talk about our projects intended control scheme. You see our characters going to be obtaining all sorts of skills throughout this project. And I want to talk about how we're going to actually map our various skills and interactions to our keyboard and a controller if you so have one, I'm going to be hooking it up to my keyboard as well as an Xbox One controller. So if you do have a controller, I got you covered. Currently, I am in an older version of this project that we're going to be putting together.

This is the project that I made in preparation for this course. So I just want to jump in here and show you the different skills and abilities our characters going to be able to do. And then I'm going to wrap up this discussion by kind of reviewing what our control scheme is going to be. So first things first, I'm gonna jump in and play here. We're going to have a character that by default will activate an ability I did not mean to, our character can just jump right out of the bat they can move left and right. There are going to be these skill diocese or altars, if you will going to be in our environment, we're going to be able to interact with them to learn some skills.

That one is going to be a double jump skill that we can obtain. And once we have that, we can then double jump, we will have a back dash skill that we can obtain. And that will be done by pressing v Y button. It's not a control, it'll be a Y button. Here is a white magic skill that I can obtain. It's going to be called the Lens of Truth that's gonna allow me to see hidden passages or platforms.

Here's another white magic skill that I can obtain. This is going to be called mist. It'll allow me to pass through gates and also to float up to higher legends are over some, you know, lava pits if you wanted to do that sort of thing safely. I'll show off those abilities in just a little bit, then we've got a fireball black magic skill that we can obtain that will do what you think it's going to do. Then we've got another black magic skill, it's going to be called electro spark that's gonna send out some electricity everywhere. Okay, so I've got a double jump.

I've got back dash. I also have let's do a fireball. I've got an enemy here. I can test it all right, currently doesn't interact them, but that's because I didn't hook up that interaction just yet. So fireball. And then I've also got, if I access my black magic menu, I can change out from fireball to electro Spark.

Let's try that. That's pretty cool. And then I've got some white magic abilities that I can demonstrate as well so I can bring up a white matter selection menu, there are my white magic abilities Lens of Truth and Miss will be the only two ones that we hook up here. You can see how that swapping that out in the hood up above. And Lens of Truth is going to allow me to seeps see some secret passageways, as well as reveal some hidden platform. So let me just activate that here quickly.

There's hidden platform and these yellow platforms were not here earlier. So that's what that one is going to do. I actually need some more manner to demonstrate what this is gonna do. So let me just escape out of here, jump back in and play ignore those errors and warnings down there is a slightly broken older project at the moment. So there's my miscibility. And now that I've got enough manna, I'm going to swap out to it.

See, I cannot pass through this gate. I'm going to swap out my white magic to be the miscibility. And now if I actually My Miss, I can float right through it. All right. So you can see that we've got various movement abilities, we've got the ability to bring on a white magic menu, change out white magic abilities, we've got a black magic menu where I can swap out different black magic abilities etc. Let me exit out of here and let's talk about our intended control scheme.

And for this, I'm going to jump on over to the Google. Okay, so here's some of the control schemes and rules that I will have set up for this project. So this is going to be my control scheme for playing on a controller. You can see I'm not using everything but I've got black magic use is going to be mapped to the trigger swapping out black magic is going to be the bumpers etc. I'm not going to be hooking up attacking in this course with like a sword. I did have that at one point.

But this course is going to be huge to begin with. So I'm gonna keep things focused on two different skills that you can use and not worry about in attacking system at all interacting with our diocese if you will to obtain those skills is going to be the B button a button is going to be to jump and double jump. This is gonna be our control scheme for the PC I'm going to be using w a s and D for movement. And this is going to be my scheme for using those different abilities as well as swapping out different magics player move sets all right so again a to jump beat interact and when they learn to extra skills, it's going to be a two double jump and why to back dash movements skills. That is redundant. Only thing I wanted to point out here is they need to obtain these skills by interacting with the proper skill diocese Is Magic skill.

So they're gonna come in two different flavors, there's going to be black magic skills that are going to be offensive in nature fireball in electro spark that can do some damage. And then we've got some white magic skills and this is going to be my Lens of Truth. And that allows me to see some secret passageways and platforms and also my missed ability that's going to allow me to pass through gates and whatnot. So once learned, players can swap out which black magic or white magic is slotted to their HUD that you saw on the previous video I had slots for the current white magic and black magic you have slotted to your trigger buttons in the upper right. And all magic will consume manna you saw that working so these are going to be my two white magics we're going to hook up in this course Lens of Truth.

Reveal secret passageways and platforms for the players Miss is going to allow you to transform into Mr. Pastor gates, Allah Castlevania Symphony of the Night or to float above hazards, some of our white magic rule, so it's going to be the L trigger to activate and deactivate. Again, that's going to be a shift key on the keyboard. Now white magic is gonna be a little bit different from Blackmagic. And then in that it will remain active for a set amount of time. So we're going to transform it to miss for example, and it's going to be available for say, eight seconds, and it will deactivate when that time is up, but you will also have the ability to deactivate it whenever you want. So in addition to that, there's also going to be a cool down after being used, he can't just spam and ability.

You can swap out which magic spell you want to have slotted to your white magic cut up here via the L bumper. That that'll also be the Ctrl key on the keyboard and you cannot swap out why white magic while one is cooling down, so a lot of things to put into place their black magic is going to be a little bit more straightforward. In terms of their offensive capabilities fireball is just going to be able to shoot off a straight line projectile. low damage, low mana costs are electro spark is going to be our area of effect attack that's gonna send out streams of electricity, it's gonna be high damage, but high mana cost. Black Magic rules just gonna require a very short and non visible cooldown between uses. Whereas our white magic is going to actually have a little cooldown meter if you will, over the white magic image to show how long it is cooling down.

So to swap out magic, it's going to be the L bumper or the our bumper, depending on which magic you want to swap out. When you hold down either one of those buttons, it's going to pause the game and bring up The appropriate menu white or black magic. Once you have brought that onto the screen, all you need to do is push a direction on the L stick or D pad to slot in the magic and then to select that magic, all you need to do is release your l bumper or our bumper to select that magic and also unpause the game. Now, this whole system is going to function very similar to swapping out weapons in Breath of the Wild. So if you've ever played Breath of the Wild and gone through their system of how they swap out weapons, this is going to function very similarly The only difference is going to be they do some selection of their weapons here by holding down the or not holding down but moving the right stick back and forth.

In my setup, I just simply have the different options available in sort of a cross shape. So you can move left or right up and down etc to select which magic you want to slot in and also unplug game. With that. That is our control overview for this project guys are very excited for what lies ahead. that's gonna do it for this video. We will see you in the next one

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