Two Dimensional Sketching Part 3

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Transcript

Hello, welcome to this tutorial, the basically continuation of the previous 2d dimensioning that we're doing. Okay? So let's go ahead and today sketch that we're going to do is this. So this is basically a model, okay? So this particular thing, we're just going to do 2d sketching as of now. Alright, we'll get into the 3d aspect a little later, the next session or the one after that.

Okay, so let's get started. So, let's quickly draw this profile. Okay, so ignore these lines and all of this dotted lines. So that's not what you can focus on just the solid lines alone, okay. And so I see this profile here. All right, I see this profile, I see this profile.

So let's go ahead and create one by one. Okay, so let's start with the big ones. So where do we have this Some time hopefully we have a diameter here. So we have diameter this is two and diameter of this is 2.76. Okay, so let's go ahead and do those two circles first sketch to select a random fact. Let me just draw two circles to give fit.

We'll see other damage. Oh yeah. Okay, that's 2.76 just kidding the dimension first. Just select the center and since I'm Giving it with the center it would be fully constrained already and since I'm only mentioning the diameters as well, okay. All right, so what we have next, so we have on small circle that point seven five, find the center. Okay?

And when we have next, so this outer diameter is, is just a dotted line is showing the central axis of this particular feature that has been created here. So, let's go ahead and create that one as well. So it's time to coupon file. So I'm just going to create it and what I'm going to do is I'm just gonna right click and make it reference, convert to reference or I can just Press and hold the right mouse button and then click and drag it to convert to reference. Let me go ahead and convert to reference. Okay, so who do we have next we have like it's given like one typical, so that's the distance from here to here.

So that's all right. So, what is this particular circles diameter? So there are two circles here again, this time 2.38 and radius would be point three, eight, okay? So it's given like two different ones, okay. Just make sure you always like the, the units so on. So values basically.

So one to be our one will be Daya. So make sure which parameter we're defining okay. So, the one is radius and one is diameter. Just select here. They are point three, eight. And I can do the second one as well here, okay.

If you're not able to select the same point is click on select from list, you'll see something called an arc center, I can just swipe that just we can select from this, this would be the point on curve. That's not what we need. So this is the arc of skip. This is the one that we need. So this should be point, three, eight. We didn't give it like, divided by two, again, because it's basically radius And if at all You think you want this particular dimension and radius only, okay, then what you could do is just double click on it, right?

And you can just select the radial value. So it will give you the and what I'm going to do next is there is this outer circle, okay? So this particular diameter was given here, there's 3.5. So just gonna click you select this 3.5 Okay, so now we have all the circles that we need, okay? And we also have this. So what I'm going to show you right now, if you just look this particular it is Bolt circle back at greater detail.

So I just deleted that again. And I'm going to do, I'm just going to create it and this time we're going to create it here. I'm just going to create it here. And the reason I'm creating it is because I'm going to do pattern and always it's better to do a pattern keeping it at any of the access. Alright, you can either keep vertical axis or the horizontal axis. So I'm just going to select this, okay.

And I'm just going to put in, right click select from list center, just to ensure I have the same center. Okay? And what I'm going to do is I'm going to point on this particular point, I'm just going to pick it SELECT FROM list, arc center, just give it to you. Okay, just give one point it's more than enough. You don't have to give it for both of circles because these are concentric since taken from the same point. Again, and we're gonna be doing radiuses point three, eight and point three.

So go ahead and give a value review. Okay? And I'm just going to be the guy who this would be point three, eight as well. So now we have a feature here. Okay. And what else do we need here?

We go all the circles 12345 circles, okay? And then we got to switch to feature, but we have like, have it like three different places. And if you notice 120 degree that's equally placed after Want to add three places. So one, two, and three. So I'm just going to pass on that particular feature, okay. And before I pattern it, I'm just going to make that particular line as well.

Okay? Have a you have issues selecting the point, just let's zoom in a little and then select, or you can just right click here and select from this to see some correspondence. Okay. So now first thing that we need to do is we need to make a tangent. All right. I believe all the time since he's already there.

So if it's only then it would give you a message in consumer leaves and rightfully This super, so the country only exists. Okay, and now we can try and make it. I'm going to show you a feature here, this is called mix symmetry. You can make symmetric so you see the score, select the score, going to select this go to close, just going to select this particular point and if you notice this is not symmetric from this point, okay, and now all that I need to do is I need to give a distance or angles. So let's see what we have here. We have a few we have the distance.

So let's go ahead and do the distance. Select the distance I'm just going to select and select and vertical distance from this point to this point. Let me just try to reselect that lose in fog mean not sure which one is picking up, we can just go ahead and click on this on the endpoint to the spot. And now we have the distance and I believe the values almost that yes, give one as per the sketch. So this was covered and of this cover, so let's go ahead and make this feature pattern okay. So you will see something called as pattern curve here and when you expand this, so you see this is pattern code and just go ahead and select the code.

Okay. And what it will do is you have something called as linear so cool and gentle, gentle, we don't use that much because most to want to be so clear ones linear. So, we're going to use For this, okay? And select the rotation point. So when you see the sketcher it's rotated with this as the center center, right? So I'm going to specify that particular point again.

And then it's asking me how many counts to any. So you have like counting page content span pitching span, okay. So, each of those we will discuss in detail okay? As in when the situation arises, but as of now, so the count, so the count is just three and the pitch angle, okay, let's see the pitch angle. So it's 360 to 120 degrees pitch on the pitch angle is only given to you okay. So just in case so you have is showing here okay.

And in case this particular child is not given and it says like, equally spaced, so what would you do? You will have one equals count in span, okay? Just give three and 360. So it automatically three, six Do I expect it to be like, divided? equally, okay. And then you have again the pitch and span.

So you're not sure about the number that in this particular case you're mentioned as three places. And sometimes maybe you're really not sure you just were in a trial and error method, but that's in very rare scenario. Okay? So that time you would use this. Okay, so let's go ahead and just count in pitch. Perfect.

So we have a curve here, okay. And if you notice here, there are the remaining curves being deleted. So there is one best thing about this pattern. So what happens in pattern is so whatever actions you perform on the first origin curve, it would reflect on the child paths child pose. Okay. So I'm just going to do the shortcut is T and I showed it to you last time, with is like quickly okay?

And I'm just going to go ahead and delete this. Okay, so I believe we have a clue if you notice it right here and sticking to these two as well. Okay, so that's done and what else is left? So we have this particular slot left and we have these lines, right? So this lines are placed at, let's check this distance. So it's places point two, five.

So what I'm gonna do is just going to make this okay? So point two, five, and I'm just going to give it as midpoint, okay, so you can see You see me point okay. And dimensional constraint D in choose pretended law and what's the value? It's point two, five. Okay. And I'm going to do some looping here as well.

So the closing is just from your teacher, okay? toward multiple tasks, what I can do is I can just give it from up here so it makes our training and leisure. Okay, since continuous auto damage is on you see this dimensions automatically coming if you want any anomalies go ahead here and just switch it off okay. And just going to dimension Yeah. So I can choose perpendicular choose geometric constraints sokrati midpoint to select the line, then select the point. So now see that it's placed okay.

And what you can go and do is you can go ahead and trim the remaining curves okay if you see this particular line, does not does not extends only to the two circles here, okay and does not even have the inside one. So let's first go to the inside one again. So I'm just going to draw it on it. That's been trimmed out. And if you notice this particular things, but however this thing's not you, right? So 1234 The details are really important.

Because you would understand this start working on the drafting aspect. Because each and every, even if it's a small curve, it really matters. Okay. And then what else remains here? So I need to claim it to be here, man. Okay, so I'll be good now.

So beside is good. So do the same on the side as well as being done and now we need to do it on the side as well. Okay, I think that we it's toaster. So let's undo that. Now this has been trimmed. So we've got a feature which we wanted.

Okay. So if you want you can even hide the dimensions. Okay. Can you see something called a show and hide you Just click on it and you'll see some of those cash damages. You can just hide it just in case because you need to build the curve and then if you want to dimension it, okay. And sure you see this, there is a small line as well okay?

And that is a 5.5 over 3.5. So let's go ahead and do that. I can use reference give the dimension constraint high points on time You cannot give the input. Okay, make sure you select line input, or you can select, you can pick a vertical and you can select the points and dimension which I have you keep on file, then I can use the midpoint constraint. So just select midpoint is already selected and just pick this line, I can either pick this we can pick or I can pick that and then select the midpoint as the central axis along see that it's streamed with respect to that. And then the only feature that I have left now is this particular feature, which is this one.

Okay, so I will draw a simple rectangle that has gone to the point file, just click on rectangle here. You can either select or you can dimensionally I only have a continuous auto dimension here that you just double click on that. And I will just keep the value settings point file. And then again, we'll do the midpoint constraint. Select the line, axis on point. So now that's done again.

So I just select this. This is the code that we need. Okay? These two are not equals So I believe we got what we need you. So let me just go in and show all the dimensions. And let's see sketch is fully consumed in two dimensions.

Let's see what are those dimensions and quickly constrain them. Alright, so this is only code that we have left here. And if you notice this particular thing that makes the extent where the quick extend, this is an option where you can actually extend the code, okay? And if you notice here, this link broke here, but if I click here, this link would be complete. Okay. So this is a very useful tool as well.

So to control that you, but here if you notice, I would not be able to do it, because it needs something like for example, Just click extend here. So you see this it actually takes this point, because this point is attached to different points. So you need something like a breaking point. So let's say I joined this particular line, join this particular members. And then now use this quick extend. Let's try and see if it works.

You see that? So that is the thing. So you need to have pointed at it. So now I'm going to just delete this particular v PC sketch is fully constrained with 1500 dimensions. Okay? So sometimes what happens is that there are some, especially when you trim coils and metal and all of that, right so you get dimensions like this.

So we just dimension which you think are required, you can just go ahead and convert to driving, okay? Or you can just press and hold the right mouse button, just move it, right. Bottom Right, and that will come up with driving. See, let's do a lot of dimensions. And the other way of doing it is do not use this method if you're working on anything that involves like most detailing kind of thing, okay? So, so I'm just gonna select dimension here, okay?

Select all the dimensions as a filter, okay? Then just right click, convert to try to go on driving dimension. Alright, so when I do that, the sketches fully constrained. So this is a method which is usually preferred to do it a little quickly, but it's very Important so when you do a particular point, write a particular dimension. It's very important to keep check in each direction to translate a motion between x and y axis to make sure it's constrained in all directions. All right.

And then you can click on Finish. That's it for today. Thank you

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