"If you think something, you can draw it - and if you can draw something, you can animate it."
Origins: Throughout the winter of 2020 - 2021 instructor, Tony White, hosted
48 "live and online" classes on traditional 2D animation. This private course was broken down into 4 modules of 12 classes each. Namely.
Who should take this course?
The course was initially created for high school level students, for school credit, although older students from around the world virtually attended also.
Effectively, most students came in knowing absolutely nothing about animation but came out having made their own short, 30-seconds film. Existing animators learned many new things too, taking their work to the next level.
Tony's professional-level studio set-up - Although students do not need this level of equipment for this course.
Although students can in reality complete the assignments taught in this course using digital means - Such as students translating instructions and core principles onto an iPad or other tablet software that includes a digital pencil - the focus is on teaching here is primarily using traditions, pencil, and paper, 2D animation techniques. It is considered that this is the finest way to learn at the very beginning. The equipment required to do this includes.
Flipbooks: Flipbooks are used in "Class 1" of this course. A flipbook is essentially a small, bound pad of blank drawing paper. However, a stack of blank, white drawing cards, bound together with a rubber band is probably the most convenient way of animating like this. Yellow "Post-it" notepads are another good solution.
Lightboxes: It is highly recommended - almost essential - for the student to have a backlit device that will allow them to see through their animation paper drawings. An inexpensive, A4-size, LED Illuminated tracing Lightbox option (widely available via Amazon for example) is perfectly fine for this.
Professional lightbox set-up (left) and a simple LED tracing box (right).
Pegbar: Essential for registration of animation drawings. "Acme" is a professional-level peg bar, although there are peg bars that match the standard 3-hole office punch system too.
The standard "office punch" peg bar (left) and "Acme" peg bar (right). Both are available from Lightfoot in the USA.
Animation Paper: For registration purposes, animation paper needs to be punched to match the peg bar system you are using.
The standard "office punch" peg bar (left) and "Acme" peg bar (right). Both are available from Lightfoot in the USA.
Pencil, erasers pencil sharpeners: Standard pencils, erasers, and manual pencil sharpeners will do. However, an electric pencil sharpener will save a lot of time when you do the large number of pencil drawings needed to make your animation.
Capture equipment: When finished, animation drawings need to be captured frame-by-frame and rendered to videotape for review. There's no one-stop-shop way of doing this, unfortunately, so students will need to be imaginative in how they do it. Below, there are a few ideas. (Note" Scanners, with peg bars attached, are an excellent solution, as long as scanned drawings can be converted to video using a film editing program afterward.)