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Tic-Tac-Toe Clone: The Complete SFML C++ Game Course
Introduction
Introduction
Preview
Project Setup
Project Setup On Windows
Project Setup On Mac
Game Engine Setup
State Machine
Asset Manager
Input Manager
Preview
Game Loop
State/Screen Creation
Splash State/Screen
Preview
Main Menu State/Screen
Game State/Screen
Pause State/Screen
Game Over State/Screen
Game Logic
Grid Part 1 - Initialisation
Grid Part 2 - Placing A Piece
Grid Part 3 - Check For Win Condition
AI
Show Game Over Screen
Extras & Going Forward
What To Do Next?
Input Manager
Tic-Tac-Toe Clone: The Complete SFML C++ Game Course
Game Engine Setup
By:
Admin
7 minutes
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Completed
We will cover implementing an input manager to handle all of our input needs. It will be extendable allowing you to implement more and complex input methods for your future games.
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