In the following lectures, we will create some spaceships. Actually a whole fleet of them. Here is my sketch. Again, it's not a piece of art is just some space fighters call me Captain Eastern from now on. Now But seriously, this is my sketch and my blueprint, I will create simple grammatical shapes and build symmetrical spaceships out of them. These shapes will be perfect for a space shooter game or something similar, very simple mobile game you can create with these shapes.
As you see, these are symmetrical so I will create the left side and then I will duplicate it, flip it horizontally and create the whole show. So how I build up the ships, there is a body there is a cockpit where the pilot is sitting. There are different connectors connecting these parts connecting the body to the wings. There are weapons Some exhaust and engines here at the bottom of the ships and some extra little D cause little additional details just to make things a bit more interesting so after having the sketch I will create a blueprint and create this very very easy go metrical shapes. As you can see, I'm starting really, really easy. So I start with simple squares, vertical ones and more horizontal ones.
And I want to create spaceships with nice modern color. I mean, you can color them red or blue or whatever for different factions of your game. For me, I want to go with bright and modern looking. So vertical square horizontal square, circle, ellipse horses. Until ellipse, I'm just pushing Ctrl D on the circle and make it, rotate it and make it horizontal. I create a square, turn it into a path.
Select these nodes and click this button which is adding a node in between the two selected nodes on that edge. I can pull this node up and I have this little house shape that could be one body part. And I can do the same i'd applicated You see, I flip it vertically with the V or that button on the top left. Select these two and with Ctrl plus or path union. I merged them together. So now I have a hexagon.
I want it to be shorter. So I pulled the nodes up. And as well, I duplicated with Ctrl D and rotate it 90 degrees. So I have hexagon which is horizontal. I already have eight different body shapes. I know they are simple.
I know they are extremely simple but they will be the base. So I want to create them I want to make them something more than color. So I go to document properties and change the background color of the whole document to dark so I see what I'm doing actually. Okay, let's play a bit and make this space. Okay, not black because yeah, I don't want black but dark blue will work. So now I can see what I do select all of them and make them white.
I like white color here on spaceships because it reminds me of The Hitchhiker's Guide to the Galaxy movie, or different weapons, you know, robots and stuff. So it's science fiction. So after having the bodies, let's create Some cockpits, you see, I scale them according to the body because I know they will be this big, I can have an ellipse, I can have rectangle I can have circle. Again, I just colored them blue because I think they are from glass you know like in the TIE Fighter fighters in Star Wars and I can have some different little shapes. So scare them to each other. I duplicate this hexagon and I draw a square over it, we Shift Ctrl A I opened the align and distribute window select both of them and align them to each other.
Now we shift I select those both of them. I make them make it thinner with select both of them. And then I go to path difference to cut out this path in the middle and then I color it blue as well scale it to the others. Good luck As I have on my sketches, I can have a triangular one or I can have different shapes. So I'm using this tool, set it to three and create a triangle and rotate it around until it's standing flat on the bottom. I scale it down good.
And I can have a flat and I can have a cut triangle as well. The same way just path difference. I have a bar in the middle of that. Now I duplicate this shape, the house shape. Color it blue looks like a cockpit as well. So I have several different bodies and several different copies shapes.
I arranged them a bit so They're more visible. Let's spread them out with this button good. And select them and put them a bit downer. Imagine like I'm making some order in my books with my Lego bricks. So I have all my shapes. And let's do some connectors.
You see, these are the connectors which will connect the wings to the body. I scale this square down. So if here's the body, the connector will be like this tiny. I duplicated again. And I make a darker part because I want the connector to show joins different parts. So I picked a darker color, a white color for the covering, like imagine like the shield of the ship, the visible part and the dark color in between, like when you see robots in science fiction and you see joins of the robots.
Okay, so that's one connector. I know the shape and I know I have the size more or less and it's super easy. To make following my sketches, I make a thicker one, I make a thinner one. Again, duplicate them. I make an extra thick and I can have a circle or one with the more organic look. So it's basically just a square size down to the size of the other connectors.
And I will just draw a circle above it and cut out apart. I select both the circle and the square and I go to path difference, or I push control and minus together. That's it. I replicated with Ctrl Z and draw another circle here on the button to create a more organic shape. Select both of them path difference. So now I have very different little shapes.
So again, I've go back with Ctrl Z. And I make sure that the circle is a bit bigger and aligned a bit more to the left. And then with control minus, I got it again. And I can create an even more organic look, by having a bigger cut. I aligned the circle to the edge very much, I make this panel thinner. And with control minus or cut it out, I draw another circle or another square on the top, and with control minus, I cut it out again.
And I just drew a square and I cut out the bottom again with control minus a part difference. So with diagonal that's more interesting. more organic Now I will create some connectors which are looking like a joint. I duplicate this circle, make it smaller and make it the joint color this dark gray and I will draw on it little white panel so it looks like a join properly. I zoom in and they take care that the edges are matching the circle and the square good. I selected duplicated I can make another version which is a bit rotated.
If it's rotated, I want to make it longer and cut off the side so it is still straight so it can still attach to the wing. If you don't understand it now you will understand it in a second when you see when I'm building the wings. Also I can build some other organic connectors from two parts. And others looking like a little pump. Let's see. I just draw a square duplicated, make it thinner.
Duplicate it again. And I will use this as a joint in between make it a bit thinner again and color it to the gray one. It looks like a connector inside. It's such a simple shape is just three liter squares, but it will make your spaceship more interesting because it will make it look that the wings are properly attached. And for us fast paced space shooter game you don't have to draw more details. Again I draw a square I duplicated and I got a line in the middle.
Okay, this is too big. Let's make this narrower. I want to make that the gray part on there it is visible Okay, got it and this looks nice. This looks weird, like, I don't know, weird alien cube thing. Okay, I size it down, I scale it down to the size of the other connectors and I group it up. And again I dublicate this connector because I can use it horizontally as well.
Now this is as much connectors I created, I spread them out again. So I'm ordering my books again, align them and separate them a bit from the rest. So now I have bodies connectors. I have how many connectors 11 Okay, that's a lot. That's good. And now let's create the wings.
I think those are the most interesting parts of spaceships you know, spaceship space fighters are looking like fighting jets, but they actually don't need wings in space. You can have any shape if you leave the planet after. That doesn't matter. I mean are dynamically because there is no air, but I just gonna do retro wings so I'm deprecating creating some squares with some edges I turn them into path and we know that it ought to I'm selecting some nodes and move the nodes around. That's it. According to my sketch that's everything.
If you think like is drawn this looks extremely simple. Yes, it does. But wait a bit. until you see the spaceships we create a duplicate it make it even thinner, and applicated again and play with this shape. Creating modular design is all about having a blueprint. I have my blueprints now only on my sketching paper.
And I am playful. I creating new wings and new shapes. I rotated the square around and cut off the edge and elongated this ring a bit This will be a long wing a big one. So I have ordered the three you see it looks a bit like that. I'd applicate again the first one and create some other ones from this and make it even longer. duplicated color different so we see and cut off one edge.
This is nice It has two parallel edges. Now I move on make a very long one very narrow one. And let's make some circular ones as well because why not colored it back to white. Cut off more than half of it. Which shift I select them Ctrl minus or path difference that could be one shape. Now I just throw a squared away With select them both with shift control minus again to make different that's another thing, the applicate my semi circle again draw a square and rotated this time to make an even more interesting shape shape, looks like wing of a bed.
I will show you in a second that applicated and flip it over it looks like that. If all these things very fast for you, it's really just cutting and playing with shapes, very geometrical, really playing around be playful. So now I have several different things they look nice. And I want some horizontals as well. Again, I arranged them I put them aside a bit. They are extremely simple, but I have joined I have wings I will create guns in a minute in the next lesson but before that, creating guns and engines and everything let's let's just put together a basic shape a basic spaceship.
So you see that what we did so far was worth it. Let's hold SHIFT and click on a few elements just randomly going through the duplicated put it aside arrange these elements to each other. Put here this little joint, the connector and give you this nice swing. Now I said like the joint and the wing, control D to duplicate an age to flip it horizontally. To make it symmetrical. I select my ship with Ctrl G, I group it up and that's it.
It looks very basic yet, but from all these parts, I can make so many shapes and you will see it in the coming lessons.