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Create a 3D Multi-player Game Using Three.Js and Socket.IO
Introduction
Course overview
Preview
Introduction
Node.js
Resources
What is NODE.js
Preview
Your first NODE.js app
Socket.IO
What is Socket.io?
Preview
Your first Socket.IO app
Connecting a socket to a server
Create a simple chat app
Overview of the rooms version of the chat app
Coding the rooms version of the chat app
THREE.js
The THREE.js website
3D basics
Your first THREE.js web page
Preview
Using FBXLoader
3D Assets
Sourcing 3D assets online
Using Mixamo
Editing assets with Blender
Blockland
Loading assets
Setting up cameras
Moving your character
Constraining to the environment
Preview
Multi-player
The Socket.IO app
An overview of socket events
Handling the local player
Handling the NPCs
Chat
Convert text into an image
Make remote players selectable
Add chat feature to game
Taking it live
How to map a URL to a specific port address
How to ensure the node app stays running
Conclusion
Top tips
Bonus lecture
Taking it live
Create a 3D Multi-player Game Using Three.Js and Socket.IO
By:
Nicholas Lever
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Completed
We'll cover the following topics in this section:
How to map a URL to a specific port address
How to ensure the node app stays running
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