Here you can see the offset. So, here whichever finger I have, it is going to offset it either inside or outside and garbage is going to remain same. So, it will be meanness competing because no change directions are highlighted, the chain selection is not highlighted here I need to change selection highlighting. So, it is selecting this whole rectangle and when I select this, it is going to show the offset position. So using these arrows either inside or outside, so this is going to be exactly the same dimensions except that it will add on that thickness or it will subtract. So this can be done for very complicated fingers also I can use this for any kind of shape I'm using can come on to clean these portions.
So even this portion, I can offset and you can see I can also do this later I need to have a verify which has to be mirrored about x. So I'm taking two lines here and converting them to selecting these two lines and clicking construction. So when angling for me that option Which objects I need to mirror these are the objects and mirror line, I can select this one okay. Now, if you can see here, this because of the mirror if I change this, the other side also a nice see and here you can see that it has been mirrored. It is showing the line Exactly. So this is an eerie nature of these entities