So we'll go to layout. And let's take this phone, and we're just going to shift D, duplicate it and then click so it's right on top of itself, notice we have to, this is gonna be the cell phone and call it cell phone cut, because we're going to use it to cut it out. And now just hit s and just scale it up ever so slightly. And we're going to go into wireframe. Just look at it from the side. So notice here, you should be able to see our original cell phone and the cellphone cutout.
So it looks pretty good. Let's really we need to check it on the side and then on the front. So from here, if we toggle between the inner phone and the outer phone, it's really not that much. So let's, let's scale these cell phone cut, scale it on the y axis Open it up. You know, we don't want to be smaller than the phone. Just give it some tolerances.
I'm gonna go into solid mode. And let's turn this cell phone cut. If we go into object, we can go into real, we can go into viewport display, and change it from texture to wire. And that will help too. Now you can see the original phone right there. But use the wireframe to tell how big it needs to be.
So let's scale on the Y. I was kind of way off. But yeah, so you don't want it right on the phone. You want it just a little bit of gap, just so as easy. Insert there. And then let's check on the front, maybe the back so Ctrl one and then we can scale on the X. So we don't want it right on it.
Why not just open it up. That's pretty good. And now let's go into wireframe Let's check the bottom from the side. So there's the cell phone. There's the guy. And it's actually going through the bottom here.
So let's go to, so we may need to move our phone and the cell phone around. So let's shift click on both of those. And do you see what I mean here, the B cutout is going below our kind of inner cutout here, we need these to be together. So I'm just gonna grab both of those, and just bring it up like that. We just wanted to kind of nest in there. Like that.
You can also take this time to, you know, reposition where do you really want this, I'm gonna put it right there. And so now we're going to go back into object, go into solid mode, and now the fun part can begin, we'll start cutting it up. So let's go ahead and save. And we're going to take the cell phone cut and then hold SHIFT and click on the amp, and under our bool tools, we're going to do a brush Boolean difference. And notice, we've already got some kind of cut out here. If we turn off our cell phone, hey, we've got something but our edges are sticking out right there.
So we need to make some adjustments. And that's what's great about this, we can take our cell phone cut, make sure you're in object mode, and then just grab and go, hit G and then z. And now we can edit this on the fly. So we'll just push through that. And let's go to the side and go into wireframe, see what we did there and actually pushed through the mesh here, which is not what we want. It looks better on top if we go back to solid, but that is not what we want.
So let's hit G and Z and bring it up and go the other way. I think that we're just going a little too deep into it. Maybe like Right before it starts cutting, so you can still see a little bit happening right here. So that looks pretty good. Just nested out the little corners there. Let's go to our side view.
That's looking pretty cool. Once the let's turn our cellphone back on so we can actually see what's going on here. And there we have it, the phone is nestled inside. Let's go on to see through mode. So our phone can just rest right there, it'll actually drop a little lower, so you can determine how far you want that to go. We do.
Grab we'll land somewhere in there, turn our sea through mode back off. And there we have the basics of how to get the sound to magnify out of your phone. Let's go ahead and add a cube and we can cut off the bottom of this