Design the Amp

7 minutes
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Transcript

Now let's do a quick command and add a modifier of a subsurface, we'll just hit control and three. And that will add a subdivision with a value of three to your box. But if we go into edit mode, we can start kind of doing some, some cool things. So let's go into face mode and just start grabbing this. Maybe on the x axis, kind of pull it out, we'll make it like a really organic kind of shaped mean, you could still do it in box mode if you want, but I'm just gonna do kind of a curvy one here. That looks cool.

So now we can take the front of the, the app here, and let's rotate that. And let's go to the side view. And let's rotate that, rotate that on the x axis, and it looks kind of like parallel with the phone axis. And let's zoom in make sure it's still pretty flat. We kind of went up a little bit, so maybe we'll hit g NZ trying to level out the bottom just a little bit. And now if we go to side view, and extrude kind of starting to see where we're going here, we're going to make a little projection megaphone here.

So let's scale it up. I kind of want to bring the bottom edge here down. So let's go to the side view. Let's grab on the Z. Just kind of flatten that out. Right here, I want a flat bottom as much as I can.

And let's actually take this face, scale it back down to normal. And let's rotate that ever so slightly. And then grab it, kind of just start this mutation, we're going to extrude and then rotate just a little bit and grab it. Keep a 45 degree going. Now we've kind of got like this little shell happening, which is pretty cool. But now what we're gonna do is insert this one, so hit I know inset and kind of bring it on in and make a little more and make a smaller square.

Then we're gonna hit E, and just go back into itself. And I'm gonna go into wireframe mode here, so I can see where my angles are going. So maybe we'll go up a little bit, and then we'll extrude rotate, grab. We can extrude rotate, grab, just kind of work this towards your phone later. And it looks like we're almost there. We'll do strewed grab.

Let's go back to solid, and I'm just gonna go to see through mode, I can see a little bit better. I'll get this edge here, and I double clicked it to get the loop, you know the whole ring will go back to set, and I'm just gonna grab that and bring it on down. And what but actually what we want to do is just build the bottom that'll kind of nest, our little phone here. So we can do that. And then let's grab this entire face, right here. Go to this sideways and let's just grab that and there's the bottom my phone.

So we just want to make a little little loop there. Check it from the front Make sure that all fits me from the back. That looks good. So you want the whole, you know, as wide as your, as wide as your phone, maybe a little wider. And now we've got pretty much a basic kind of phone amplifier. Let's go back into turn our overlays off.

And now you can keep stretching these and playing with these, you know, if you want to move these angles, kind of make it like a little shell, whatever you want to do. And let's go to the front view and go to Edit. Make sure we have our app selected. And let's just undo that last move. There we go. And so, yeah, hit G, kind of move that around.

Maybe you want to cheat, maybe grab this one here and then Grab that on the side view, you can take some of the inner ones and scale them in, however you want it to look, I'm gonna go to the side view, I'm gonna grab this one again, see what happens, go bring it up in the z axis, just kind of flatten out this bottom, there's the bottom of my phone. And we'll see how much of this back panel we can lose because the, the, you know, the least, least amount of material, the less it's going to cost and the faster it's going to print. We can do G and Y. You know, how far do we need to really come out probably. We probably had a pretty good and for balance there and we may need to bring the sides out. So we could grab we could double click around that and scale it in the x coordinates.

Just want to make sure we're not getting the inside box. You know, it's not popping out anywhere. Let's try a loop cut. Right here, we could do this loop and this one and grab and move back on the Y. So that that let's, let's save this some, some filament there. And then maybe we'll bring this one down.

Maybe these two will grab on the Z. And we're just trying to just pop it out so we can save that corner there. And that looks pretty cool. So that's a super easy way to make a phone mesh. Let's turn the the sub surface up a little bit more. So you can make it as smooth as you want.

Even a five if you want to dare to go that way. That's pretty cool. So let's go ahead and shade it for fun. So we can click on this hidden new material, make it red, of course, and the phone, we can do a new material and do like a dark kind of gray or black mirror. And there we go. We've got a cool little sound amplifier, but we still need to Boolean out the phone and do some other cool stuff.

Let's do that next.

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