Panels & Tools

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Transcript

This lesson, we'll talk about unity interface panels, tools, how to work with them, how to rearrange them and go back to default. Moreover, we will create an object and add it on our team. We will talk about playing mode, what it is and why we need it. Alright, let's get into Unity interface. Here we have a thin view. This is the place where we create our game.

We can zoom in and out by using mouse will and change the view. If we click here, select hands tool and we can move it over here we have a hierarchy Were all objects, which we have in our scene are stored. Let's click here. So right now the scene has only one game object camera. And when I click on the object, that inspector panel right here shows the settings of the object. Each object has components.

For example, camera has transform, and camera components. And we can add a new object by clicking on Create that create an empty object. So we see game objects here. It is empty. That's why we don't see anything. What you need to understand is that that basic game object is That empty object, which has one component transform, you see only one component.

And if I add a sprite object, do it to the object Sprite. The sprite object. Here it is. The sprite object is their empty object with the sprite renderer component. All right, let's go ahead and choose a sprite for our Sprite. To do that, click on the circle right here.

Right now we have on the standard ones because we haven't imported any SS yet. Okay, I choose this circle. All right, let's change its color like this Okay, it is really small. I hope you see it. And yes, the circle right now is on our sink panel. And up here, we have different tools move, rotate, scale.

And this one is move, rotate and scale at once. And we also have a rect tool Rectangle tool. Alright, let's select Scale tool and make my circle bigger. Huh? All right. And of course you can also change itself.

Position and rotation here in the inspector using that transform component, for example. Now let's move it I select Move tool here. And if you want to move your object for example, along horizontal axis, you can click on this arrow and, and it will be moving on the right, right here, right and left. And so another axis that happened down, but if you click here, you can move it all around the scene all around the screen. There is a one good way to recenter your object. Just right click on transform and select reset.

Now the position is 000 that means that yes, it is in the center of the scene. But yeah, it's it became small again. So, let me fix it like this. And there are hotkeys for all these tools, q WERTY. So q s for the Hand tool w for mu, E for rotation, and so, if you'd like to rename your object selected, and press f2 Let's name it. All right.

In addition to our circle, Sprite, I add another one. Let it be like this. All right. Now let's make it bigger like this. Alright, so this is our ground. Let's again select the object and type grant.

Alright, over here, we have Project panel, which displays all the assets we have. so we can simply drag and drop our assets from here to the hierarchy panel and they become visible on the same panel. So let's see what do we have here? We have a scene samples Here How are sprites next to the scene? There is the game view. And it shows the way our scene looks in the game.

Right now, it's just our circle and this white ground. Well, it's not white, I think let's change its color to to what color would it be? Purple. Nice. Okay, you can rearrange panels just the way you like. For example, put the game here, put this panel here.

Remember that you can always click here, upper right corner of the screen and choose Default. Okay, I prefer to move the game view down there. So I can see the game view and the thing you at once, and the Project panel next to it here. Okay, next thing is plane mode. If you click here and wait a little bit, yes, you should wait. The plane mode starts and you can play your game.

That means all objects start to behave like they do in your game like they will do in your game. Nothing interesting is happening right now, but it will I promise. Remember, if you click somewhere while on plane mode, for example, try to move my ground Like this, this adjustments will not be saved. Look, see, eight came back. So don't forget to exit the plane mode by clicking here again. So, one click here to turn the airplane mode on, and Next, click here to turn it up.

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