The next modeling command available for us is a three. So you can see these general commands in any modeling software. So let's do it for select xy plane. So I'm just keeping it to the isometric view only here. So I'm just selecting certain. So once I have done with it x y, so now I help to select a perpendicular plane, right.
So So why did is fine for me? So now so let's create a call So, for this our guide code should be there. So, we can take polyline our or there will be line available spline right select that point and right right click Make it open and only so not new difference. So now go to modeling now you can see two sketches and available go to sweep profile object must contain at least one chain okay so Okay, so the profile, this is a profile select. So this is our sketch. So let's try, right.
Oh, not all properly. So this very little. So let's delete this. Let's change this skits itself. So that's where the problem comes. Go to sketch to explain my open end only the thing is we have to make sure that two sketches are mutual perpendicular to each other.
So, that is my profile and this is my sketch. Now, right. So, this is how we can do it. So, that is the reason I have created all the code you know, perpendicular plane. So even here also we can do all those operations called independent slice. So, the next command available for us is skin and laughs This is a kind of multi section solids if you see the cat here, or loft if you see any other software like SolidWorks or inventor any kind of stuff.
So, let's see this cannon love