Okay, in this section we will do the hair for this corrector. The first thing we need to do for cyclos color path, the first thing we need to do is to insert the sphere 3d. As we have done before, we will initialize the sphere. So down in the initialize menu, we make the sphere to accuse sphere. And we'll be a handle this easier. With the move tool, I place it to the upper part of the hand.
Looks like a cat now. I give it some subdivisions and snap it back behind the reference image. And now with the rash, turn on the symmetry and I can fake it to the hair. Okay, I pull these out. Sometimes you can use the shift, smooth brush, but as I said before, don't use it really strong, just tapping with the throws brush as I do now. So with these techniques, we try to achieve the shape as we have on the reference image.
Okay, now we check the form of the hair from a side view. And this looks really bad so we need to adjust it A little bit. So with the move brush to that to the back part of the head on both sides you can turn off the symmetry now and I think you will not need any more for the hair because as you can see on the reference image, it is not symmetrical. So we building up the shape what we see on the reference image. In the next section I will show you how you can add more additional hair and make it more detailed.