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2D Game Character Animation With DragonBones and Inkscape
2D game character animation with DragonBones and Inkscape
Welcome to the course!
Preview
Before you start!
Design the knight character in Inkscape - Part 1
Design the knight character in Inkscape - Part 2
Drawing the knight -3
Exporting from Inkscape for animation
Welcome to DragonBones!
Import and assemble your character to DragonBones
Create the bone system of your character
Use video references!
Our very first animation :)
Idle animation
Creating a mesh!
Animating more soft parts with mesh editing
Character walk cycle in DragonBones - Part 1: the first steps!
Character walk cycle in DragonBones - Part 2: move your arms!
Character walk cycle in DragonBones - Part 3: animating meshes!
Character walk cycle in DragonBones - Part 4: final touches
Creating an attack move - Part 1
Creating an attack move - Part 2
Dying animation sequence
Export your animated sprites from DragonBones
Bonus
BONUS: Creating modular characters in DragonBones!
2D game character animation with DragonBones and Inkscape
2D Game Character Animation With DragonBones and Inkscape
By:
Istvan Szep
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Completed
We'll cover the following topics in this section:
Welcome to the course!
Before you start!
Design the knight character in Inkscape - Part 1
Design the knight character in Inkscape - Part 2
Drawing the knight -3
Exporting from Inkscape for animation
Welcome to DragonBones!
Import and assemble your character to DragonBones
Create the bone system of your character
Use video references!
Our very first animation :)
Idle animation
Creating a mesh!
Animating more soft parts with mesh editing
Character walk cycle in DragonBones - Part 1: the first steps!
Character walk cycle in DragonBones - Part 2: move your arms!
Character walk cycle in DragonBones - Part 3: animating meshes!
Character walk cycle in DragonBones - Part 4: final touches
Creating an attack move - Part 1
Creating an attack move - Part 2
Dying animation sequence
Export your animated sprites from DragonBones
Next
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