So I've rebranded the p 180 008 t, c into an M, AVI file and inserted it in between previous two files. They're all running at 25 frames per second. So what I'm gonna do is I'm just gonna play this, so you can hear what it sounds like in the timeline. So this is a little, this is a quick video test. And this particular video clip is running at 25 frames per second. Okay, so this video clip is 1920 by 1080 at 25 frames per second.
The last one was actually at 4k, not this one. So we've reset the camera so it's running at 60 megahertz and that will mean that we're recording at 30 frames per second. And to make things even more confusing, we are now shooting at 23.93 I think it is or roughly 24 frames per second and again 1920 by 1080 As you could probably hear, there wasn't any difference in the pitch of any of those. And they sound very similar to how I'm sounding at the moment. So the next step is to render this out. So to do this, we go export, we're going to use the You Tube settings, she's 720 we already have a name for the clip.
So that'll be one of magically done just in case it's been done before. We may just add an extra two there. And then do the same thing again. It's right sport, YouTube and start so check that out. Double click We'll just play this one through. So this is a little, this is a quick video test.
And this particular video clip is running at 25 frames per second. Okay, so this video clip is 1920 by 1080 at 25 frames per second. The last one was actually at 4k, not this one. So we've reset the camera so it's running at 60 megahertz. And that will mean that we're recording at 30 frames per second. And to make things even more confusing, we are now shooting at 23.93 I think it is roughly 24 frames per second.
And again 1920 by 1080. So in the playing of that there was no change in the pitch levels, which is quite good. So again, this is why I recommend that if you're you have a mission have different frame rates and even frame sizes that you bring it into the likes of squared five to rerender it out at 25 frames per second, if your main output is going to be at 25 frames per second However, if you're using 30 frames per second all the way through, then I would recommend re rendering to 30 frames per second. And that will mean that the pitch of the people talking will remain the same and not suddenly become like a squeaky voice or a slightly low voice that's running slow. I hope that helps and we'll finish there