Manipulating the Camera

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So now that you've created a project, the most important thing you can learn is how to manipulate the camera, about 80 to 85% of the issues that I've run into when teaching tinkercad have been solved just by adjusting the camera angle. So the way we manipulate the camera is through this view cube in the top left corner. by simply clicking on any area of the view cube, the camera will move itself to that position. So I click on the bottom here, you'll see the bottom of this pyramid. You can also click hold and drag the viewcube to manually move the camera to the position that you'd like it to be in. If you're using a physical mouse by holding down the scroll wheel on top of the workplane and moving left, right or dragon whichever direction you selected We'll use it we'll move the camera in that direction.

By holding down right click and dragging on the plane, you can physically tilt the camera angle to whichever angle you desire. If your camera gets all out of the way, and you have no idea how to return, say something crazy like this, you can always click on the Home button on the left side of the screen. Clicking the home button will return to the default view. If you'd like to focus the camera on a specific object, let's say my pyramid is over here, and I'd like to focus the camera on the pyramid by selecting the object with left click and selecting the second square button right here. It will fit to view so that the camera will always be centered on Your object and that is how you manipulate the camera.

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