3D Touch

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Transcript

All right, boys and girls. Let's discuss now the 3d touch, which adds an additional interaction dimension and brings such new things as homescreen actions widgets, beak and pop on Channel ality and also the light photos. So unsupported newer devices, people can access additional functionality by applying varying levels of pressure to the touchscreen. apps can respond by displaying a menu showing additional content or plane and then you mention people discover the additional interactive dimension when they press lightly or tightly on the screen and get the response. The 3d touch is pretty new thing and it's quite awesome. Go check it out on your newer devices if you haven't already.

On the home screen Pressing the icon of an app that supports 3d Touch displays an action view. This view lets you quickly perform common app specific tasks and see relevant information. calendar, for example, provides a shortcut for creating an event. It also shows you the next event on your schedule. Camera app, as we see in the example here allows you to start any of the main actions right from here, take a selfie, record the video, or just take a normal photo. This is super handy actually.

The actions can also be accompanied by a widget. As we see here on the second image, we discuss more about widgets and homescreen actions in the section of extensions. a peek, lets people use the 3d touch to preview an item such as the page, a link or file, in a view that appears temporarily above the current context. To pick an item that supports this functionality. apply a little pressure to the item with your finger. Simply lift your finger to exit peak.

To open the item and see more details. press a little harder until the item pops and feels the strain. In some peak views, you can swipe up to reveal related action buttons. For example, while speaking at the link in Safari, you can swipe up to reveal buttons for opening the link in the background. I didn't the link to your reading list and copying the link. In this animation here, you can see that first we peek at a photo by pressing and holding the finger and then we could either release the finger and then it would go back to our normal view.

Or as in this case, we press it harder while holding and it pops. So you should use speaking to provide live content rich previews. Ideally, we can give them enough information about an item to augment the current task, or helps you decide whether to fully engage with the item or not. For example, preview a link in a mail message before deciding to open it in Safari or share it with friends. beaking is often used in tables to view detailed row information before the role is selected. Then design big enough big use, design a big view that's large enough so that fingers don't obscure its content.

Make the big detailed enough for people to decide whether to press a little deeper to fully open, meaning to pop the item or not. Adopt peek and pop consistently. If you support beacon pop in some places for certain items, certain type of items, but not the others. People want to know where they can use this feature, and may think that there's a problem with your app or their device allows Every beat to be pumped. Even though peaking should give people most of the information they need. Always let them transition to the pop.

If they decide to switch away from the current task, and focus on the item popping should show the same thing as normal tapping would avoid displaying button like elements in a peak view. If a user leaves a finger to tap an element that looks like a button, the P disappears, so there's no sense to stick buttons in the normal view state. Don't enable peeking and then Edit menu for the same item. It can be confusing to users and hard for the system to detect intent when both features I enabled for one item, so either enable a beak or an edit menu to appear. Provide action buttons when appropriate. Not every piece needs action buttons, but they're a great way to offer shortcuts for common tasks.

The actions buttons appear when you swipe the item up a little bit. And in this state, you can leave the finger and freely press the action buttons. If your app already provides custom touch and hold actions for items, it's good practice to include the same actions during peaks. Avoid providing an action button that opens a big item. People can already just press deeper to open an item they're peeking. As a result, there's typically No need to provide an explicit open button.

Don't make big The only way to perform item actions. Not every device supports beacons. And some people may turn off the 3d touch. Your app should provide other ways to trigger item actions in situations like these. For example, your app could mirror at peaks quick actions in a view that appears while touching and holding an item apps can incorporate pressure into the photo viewing experience by supporting live photos. Live photos come to life when you press them.

They use in movement and sound to show the moments just before and after the photo was taken.

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