Create more moduls and guns for the spaceships

Design Modular Game Assets with Inkscape Design modular game assets with Inkscape
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Transcript

Now even with these four different elements, we created some nice shapes according to a blueprint. So after having the body and the cockpit, and the little connectors here and the wings, we could create this amazing little ship. And we will create many more it will fly around, I promise. But now we are moving on to number five on our list, and it's guns. Guns make space shooters possible, they make games interesting. So we have to create one.

Now according to my blueprint compared to the size of the ship compared to the size of the wings, my guns will be small. So I just select few of the shapes few of the connectors and copy paste them here. And I will use them as the base of my guns. This is also modularity. Keep in mind and this is why we use vector because you can create elements by using what you had before you don't have to redraw just adding a muzzle here. Add some additional barrels here and there, we can create different weapons.

I'm just duplicating some squares or rectangles, very thin ones and I'm creating shapes and which I know from guns so that one maybe looks a bit like shotgun then this one looks a bit like a different type of gun like an assault rifle. So I'm just, I was just looking at some pictures of guns but basically what Douglas Adams said in Hitchhiker's Guide to the Galaxy that a gun has two sides, one which is a good one and one which is a bad one to be. So I'm just making sure that people know where the guns guns are pointing it. So that's it. I'm using the basic shapes of the connectors and modifying the shapes. Of course you can draw these guns yourself out of nothing.

Just follow your sketches and draw the guns from basic rectangles. But why not to use the elements which we already have? Remember the one of the main part of module design is use what you have. So I'm just copying For example, this whole barrel system these two long rectangles recoloring them, putting them between each other putting them behind each other with page down and adding some extra barrels. I didn't think about which one is a plasma gun or which one is laser guns or you know, I'm just trying to do some better shapes. I saw enough science fiction so I can come up with shapes like this.

And I modified the shapes as well. So color wise and shape wise. They are similar to the wings and bodies I created. They are just smaller. I made them bid bigger because compared to the wings, it seemed too small. And here are some other ideas other guns I can make.

Let's make a bit more interesting bit more complex one so I'm copying this shape because again Why do you draw it if I have it already direct rectangle rotated control minus to cut it out. But you know this already we did this so many times with the wings and replicating it, coloring it and putting it behind the white one. And now I was flipping them over. If you are drawing you don't have to copy this. You don't have to copy you can but I'm actually just playing with simple shapes. So you should do the same.

Play with simple shapes and create your own guns. This one is looking like the little sketch I just had on the screen a second ago. It looks really like a very narrow stick you see, like this one looks like an antenna bit, but it works. It can be a ray gun or some type of weapon. So let's make another one a bit more complex one. Let's give it some more parts.

And this will be as complex It looks like a bit, a bit like a tiny spaceship itself. I'm just duplicating it scaling it down. And what I keep in mind, which is the bed and have the gun, that's it. Received cuando se I turn the square into a bath. And now I can modify it to change the shape again. Now I did some barrels and some other elements make it wide.

Other better for extra firepower. I selected scale it and with Ctrl G, I turn it into a group. It looks it looks really like a tiny spaceship but attaching it to my wings will make it very bad as it's gonna look really science fiction. And now I created these guns what I can do I have very simple ones you see almost like sticks. I have a bit different one and I have this really compact complex ones I have six different guns, I can create some more and you can create many, many more. The trick in the spaceship lessons is that I only show you a few.

Really just a few things. You can do 10 times more really because these are just simple geometrical shape if you are playing You can make much, much more. This gun will have several barrels, hold it together by this little bar, the horizontal one. So make it wider, it can have more battles than I'm replicating with Ctrl D and pull the barrels apart. I still like them and with the end key, I send them to the back. I deprecate this and move it here to the side.

So that's like little connector as well to attach it to the shape this looks much more complex than the first one on the first gun for example so now I have seven different weapons Let's spread them out arrange my toolbox a bit no I have bodies wings and all these little weapons and connectors. So I can build some really bad ships. But what makes spaceship moves are engines, I will not draw reactors and engine blocks but I am drawing little exhaust pipe where the steam is coming out or whatever is coming out the spaceship is coming out the little flames or used up hydrogen or Yeah, I'm not a physical designer. So anyway, I am just doing little squares because the simplest one is little gray squares. Now, I mentioned this dublicate them and merge them together and they move the side of this one side applicate them and with selecting them all path union I merged them.

And now I move the two nodes on the edge and it looks already different. Now we select these two nodes and make it a bit more different to make it a bit smaller. I copied this big white square to create these little pipes according to my original blueprint, and make them scaled again like the guns like the connectors like the wings, made them scale to the body. Because these things are important, but they are small. With this one, I create a square rectangle and I turned it into a path to Shift Ctrl C and add some nodes and move them in to create this glow like shape. I'd applicated flip it horizontally.

Scale it a bit and it looks nice. It looks interesting. This is how it will look on the ship. Okay, I have this one which is actually two squares with a bit little triangle and I have one which is a bit of symmetrical I have a triangle already, so I just applicated flip it with a V, so vertical flip gallery to gray and scaly. Have an idea. Let's dublicate this triangle, duplicate it again and cut it off.

It looks a bit like the Adidas logo, but it makes a nice shape. I replicate this flip it over and align them evenly. See I can flip them with this or pushing button age. I align them with this button. It looks nice. I can imagine that this one is opening like a flower when the ship is going faster starting.

Okay and I have one more The last one which is looking a bit as symmetrical I will use this shape the wing shape I created earlier and just scale it correctly. Of course, flip it over with age and create a very simple shape. And that's it. All the exercises are done. So all the gases can exit the engine of the spaceships and they look unique, they look different. And only they're only five you can make much much more as I said before, and still they can give a lot of variations because five exhausts give five times more different spaceships.

And then here are the bodies carpets and everything. Yes, look at this looks like a nice little box of spaceship parts. Now number seven on my list was a little deeper details or the calls to make it interesting. First, I'm creating simple panels. I'm creating square, duplicating it, selecting both of them. And we control minus of path difference cutting it out.

So I have a little frame I duplicated, put it aside, and I want to cut it over. So the one in the back looks like it's covered. So I can have the simple square one, I can have a double square one. What else I can have a little grill. Like for ventilation or I don't know. I'm not a spaceship engineer.

I just know that little details can make it more interesting. I select them and arrange them vertically with this button. So the distances between the little bars is the same. I applicated rotate them 90 degrees and I have already two Horizontal and Vertical grill. I domesticate the grill again and make one bar longer, one shorter. Just to add some interesting part here on the bottom of the wings, I domesticated and play a bit more, I make it also horizontal.

I can create elements which are connected. And I can create elements which are circular a bit. So let's play with that. I make a circle. I duplicated color the duplicate different and scale it and we control minus or path difference. I cut the hole in it looks nice.

This could be like I don't know, again, like a circle or panel on the ship. I do this again and I cut it out as much as it's creating a moon shape. If I dublicate it and put a few of them next to each other, they look like head of screws, for example, holding the ship together, or little holes. Okay, what else you can do this little circle and this one and a bit more complex shapes. Again, you can create as much as you want, you can create even complex images. Now I'm just doing a rounded rectangle and the ring here by doing a circle duplicating it resizing and cutting the hole in control minus, I arrange these two elements, okay, that would be a nice shape, but I want them like this.

I select both of them and with control Plus, I merge them together. I know it looks like a thermometer but it's a nice decal for the ship. make this one a bit thinner, that one a bit smaller. We have some nice shapes. And of course again, I'm using going to measure my elements, how big they should be to match my spaceships For example, this decal in this size. It's not really working for me.

I want to keep it small. So that's it. Our box is ready. And in the next lesson, we will check out what we can build from it.

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