So, the next thing is, so, these are all things, we can just keep it as a default are. So, we can if we want we can change it also. So, you can see all the properties here. So, topology checking means it is going to check the shape and here number of CPUs. So, presently we are just using only one. So, if you want to do the parallel processing you can add more also no problem.
So, here shape checking. So, the program what type of program we have to use, so, we are using standard mechanical and you can see here aggressive mechanical also. So, the difference is in standard mechanical Mechanical wear only the model which you do not have any errors can be taken if it is aggressive mechanical, it is going to force the program to to mesh it even in the failed edges also. So, your element mid side nodes So, that is what I'm talking about order of element faster on our second order. So, here number of retrace, So, normally it is set to before in the default in the failed case if you want you can change it. So, mesh morphing So, Miss morphing is concept This is the advanced concept so, where we are, this is going to be affect the mesh elements sizes so that he'll we can't get a clear picture.
So once we help deal with the basic things, then we can go for advanced meshing. So where I teach all these kind of advanced features, right? So so even the pinch dorans pinch and everything is like the tonally and your mesh metrics. If you open it here you can see lots of parameters. So, based on these parameters, we can check the quality. So for now, let's keep it none.
So later we can discuss these all advanced features, right? So this is the 2d mesh. So next, we'll see all 3d mesh in the same way so the only difference is 2d mesh will consider only the mid set element. If it is a 3d mesh, we'll take our solid body. So no need to change anything directly go to the design modeler there just delete this mid sided surface right then generated go here, just refresh the project automatically here, so you can see it is automatically getting updated. Now you can see this is a 3d model.
And you can see the methods just select the geometry applied and update. So it is going to create the mesh so we You can clearly see the changing number of elements. So, now you can see how many number of elements so, that is the difference between 2d and 3d. So comparatively, it is going to take more time than the problem we have created in the previous in today case, right, the properties will be same, so we can change anything. So let's keep it to minus 50. And, here also smoothing to low and relevance to code.
And here, make it to off then generate mesh. So now you can see hardly, very less elements, so let's make it to zero then generate mesh Right, so we'll see other or mesh editing options available in the ANSYS mesh. So