You can also make them smile, you know, if you wanted to, you could take the line tool, or even the points, let's take the points, we'll grab the point here, point here. See if there's one in here Nope. So let's grab that and do G and Z. And that just makes them a little bit more crazy. And we can do scale on the X, kind of bring them out. So it's doing different things you can manipulate the smile, you can also do another loop cut, like grant does.
You can loop cut there. Put, you know if you ever get if you want it to be in the center, and you're kind of offset you can hit zero. That'll lock it back in and just accept it with a click. And now we've got a loop here and a loop there. We could take that loop and that loop, hit G and Z. Bring it down.
And now they're smiling. Yeah, how cute. So now it's got a cute little smile. You could put things in the low nostril in the little trunk there. Maybe let's make some tusks, why not. So let's say maybe the test could be up here.
So I'm gonna go to edge mode. Go in here, and let's just extrude out and scale those on their individual origins. And grab and go up on the Z. And now we get little tusks, we can scale on the X. We can also do another loop cut here, bring it down to the, bring it down to the edge there won't be a little sharper to it on this side. So really just play around you can do whatever you want.
This is just for for kicks and giggles kind of looking weird. Actually, let's undo those, uh, those tests there. Maybe this one's too young to have tests. Or maybe we just do it a little less extreme. So maybe push up ever so slightly and scale those. Maybe those roots tusks.
That's got a cute super Do a loop cut on that. Yeah, that's cute. I can I can, I can take that. That's, that's adorable. So we've got these little tusks. And now let's add the eyeball.
So to do that, let's go into tab and go back to object mode. So cute. And now let's take our 3d cursor tool and click on the front. And this is click inside this little eye here. Notice it's projected the surface projectors on so it projected into the back cavity of the eyeball. If we look around, it's actually way back in there.
And so now let's hit shift a to add a mesh and we're going to add a UV sphere. Now we've got this UV sphere, so we can rotate that on the x axis 90 degrees. So it's like a little eyeball pointing at you, and then just scale it on down to your heart's desire. I'm going to go about the same size as the little eye bumps we made. So hit G and why to bring it forward, and we're just gonna just pop it right in there. That's cute.
All right, so we've got the eye. Now let's duplicate that. So hit Shift D to duplicate that same eyeball, moved it around on accident. So let's just hit Escape to bring it back. And let's hit s on the keyboard, and that will scale that down. And that'll be our little people.
So, dude about the size of that 3d cursor, just a little golf ball thing there. And now let's hit G and y. And that will bring it forward. And now we've got a little eyeball sticking out. So let's copy both of those just shift click, make sure you got your Select tool on, and then we're going to shift click on the eyeball itself and the people. And let's duplicate that with shift D, and lock it to the x axis.
And now we've got another eye. So now you've just made cute little eyes. Oh my gosh. So let's go into shading real quick. Take a look at this. So you can pick the color that you want your elephant by just clicking on the elephant.
And then let's call it let's say red. Now we got a red elephant, you can click on the eyes, those are good white, maybe click on click on these tiny little spheres here and we can add a new material, and we can make that black. There we go. And that can be smooth. So we'll go to Object, shade smooth. And this is just for fun.
Let's click on that eyeball. And we've already made a new one for the eye. So it's going to be logged in here, we can drop down and just do our black material. There it is. Now we've got this 3d block Zoo creature that we can share online and we can also 3d print him without wraps or supports. So let's go ahead and go into the next step, which is making him ready for 3d printing.