So to do that, we're going to just duplicate the collection, just right click on it and say duplicate collection, and then total the first one closed, and turn it off with a little eyeball. And the duplicate collection, we can rename, collapse and inspect, and we don't need the camera and we don't need delight. So let's go ahead and delete those. And we'll take our cheese wedge, that's our main layer and apply all of the Booleans just that one. And so we don't need the holes anymore. And we have a little layer here.
So another final add on up and adding is the decimate. So we'll do modifier decimate, and this just kind of lowers the overall face count. So if we scroll through this, you can kind of see our cheese wedge is kind of changing shape here and getting more and more low poly by the moments. You could do a super abstract low poly piece of cheese if you'd like. Or we can kind of just try something we wrote. So find a little sweet spot where it doesn't really I messed up the geometry too much, but kind of just locks it in.
And I kind of like the the look it gives it kind of looks like dragon scales or something. So I'm going to do maybe around point four and apply that. And now let's go into edit mode and select all and we can go to our 3d printing toolbox and check everything at once. And notice we have zero everything, so zero non manifold edges, so we could probably 3d print this, and no other sharp faces then faces anything. We do have some overhanging faces. So let's check that out.
Just the bottom and the top here, but I think we're going to be okay since we have the artist and how we have a really cool, easy piece of cheese to print for a door wedge. So hopefully you learned a little bit about basic box modeling, and how to do Boolean with the bool tool. So let's go ahead and export this out. Let's call it cheese wedge, and then we can export the STL and here is our file so just open that in the slicer of your choice. And we've got a cool piece of cheese door wedge that you can easily 3d print. So let's go ahead and check our settings thing do you like, like 10 to 20% infill, no raft no supports, like maybe point two layer height and two shells and let's print it.
So here you go you've got a 3d printable piece of cheese that is also doubles as the doorway